At the height of the video game industry’s mass-market explosion, i opened the doors to INDUSTRY MEDIA, the first ever boutique agency servicing the brand, design and marketing needs of clients such as EA, Ubisoft, id software, Eidos Interactive, Take 2, Rockstar Games, GOD games, Playstation and XBOX.

Alongside game title launches and game marketing, we also worked on PR campaigns, brand identities, events and content material for a roster of entertainment clients.
We were a mostly female-run, SWAT team-style agency that made game art, adverts, films, apparel, art books and branded content
to support some of the most groundbreaking global game launches of the time.